DTS:X

AudioControl Video Q&A: Staying Focused on CI Channel

By CE Pro Editors · September 28, 2017 • AudioControl CEO Alex Camara says new Maestro M5 surround-sound processor, Sound Partner Program will help custom integrators succeed.

Proficient Debuts Protege Series Cabinet Loudspeakers

By Jason Knott · September 7, 2017 • Proficient Protege Series loudspeakers feature bookshelf, floorstanding, soundbar styles aimed at enabling integrators to install more Dolby Atmos and DTS:X systems.

The Cinema Designer Just Made It a Lot More Simple to Design Dolby Atmos, DTS:X Home Theaters

By Chelsea Cafiero · August 15, 2017 • New update to The Cinema Designer (TCD) cloud-based design software allows integrators to design 32-channel count Dolby Atmos and DTS:X home theaters in minutes.

Sound Off: Can Object-Based and Channel-Based Encoding Coexist?

By Wilfried Van Baelen · August 14, 2017 • When it comes to immersive audio, you don't have to choose between object-based or channel-based encoding. Here's how to make them work together for perfect 3D home theater surround sound.

Barco Residential Loki 4K Laser Projector Makes Its Home Theater Debut

By Alice Gustafson · July 14, 2017 • The first home theater install with Barco's residential Loki Cinemascope 4K laser projector took four years to complete and tripled in budget along the way. Savant control, Dolby Atmos and DTS:X complete the project.

3 Immersive Audio Demo Tips for Dealers

By Paul Hales · June 26, 2017 • As immersive audio formats like Dolby Atmos, DTS:X and Auro-3D come to home theater, dealers should be prepared to demo the new formats to customers.

Sound United: Heos vs. Play-Fi Debate Continues after D+M Group Merger

By Joe Palenchar · May 16, 2017 • Sound United still defining sales roles, wireless platforms for Polk, Def Tech with D+M Group brands Boston Acoustics, Marantz and Denon.

Rotel RAP-1580 Combines Dolby Atmos, DTS:X, Amplification in Single Chassis

By Robert Archer · April 6, 2017 • Rotel's RAP-1580 Home Theater Surround Amplified Porcessor conserves rack space in tight environments without sacrificing object-based surround sound.

Are Integrators Deceiving Clients with Their Immersive Audio Setups?

By Jason Knott · March 24, 2017 • Adding speakers for Dolby Atmos, DTS:X or Auro 3D to create great immersive audio only works if extra speakers’ signals are processed individually, but most surround sound processors only offer 11 channels. It’s a problem.

Prepare for HDMI 2.1: Metra Home Theater Answers Dealer Questions

By Robert Archer · March 3, 2017 • Metra Home Theater and Cleerline Technology answered dealers questions about HDMI 2.1 on a recent CE Pro webinar. Here's a little post-webinar Q&A with Metra's Brent McCall.

AudioControl Adds DTS:X, DTS Neural Surround to Home Theater Receivers, Flagship Processor

By CE Pro Editors · February 3, 2017 • Multi-dimensional immersive formats like DTS:X enhance performance for consumers in AudioControl's home theater lineup.

Paradigm, MartinLogan, Anthem Make Waves at CES 2017

By Robert Archer · January 5, 2017 • Audiophiles and CE pros can check out what's new in Paradigm, MartinLogan and Anthem speakers at CES 2017. We're talking in-wall speakers, DTS:X compatibility and outdoor audio.

DTS Announces Play-Fi Updates, High Res Audio Support at CES 2017

By Robert Archer · January 5, 2017 • DTS builds upon manufacturing partnerships, adds Play-Fi high-resolution audio and makes Virtual:X home theater surround format available to its OEM partners.

12 Smart-Home Predictions for 2017: VR, Voice, Sound, Homekit, More

By Chelsea Cafiero · December 23, 2016 • How will we see virtual reality, voice control, Apple HomeKit, video steaming and immersive sound evolve in the next year? 12 home-tech pros, some dealers and some manufacturers, offer predictions for 2017.

Home Theater Demo Guide: Dolby Atmos, DTS:X, Auro 3D

By Paul Hales · October 3, 2016 • The demo remains the best way to show clients the advantages of a home theater. Pro Audio Technology's Paul Hales discusses how he demonstrates home theater using object-based surround sound.

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